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Example of the nested C4D Loudspeaker not working with Dynamic objects

Example of the nested C4D Loudspeaker not working with Dynamic objects A video of two half demonstrating a problem with cinema 4D's Loudspeaker object (if its attached to an dynamic object).

The plane is flown with dynamics.

The first half of the video is with the loudspeaker object nested in the hierarchy. The second half i just keyframed the speaker to approximately where the sound should be coming from & you can hear this time it works?!

It's all just a wireframe render so you can see the speaker, & you have to excuse the flying

objects

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