![Example of the nested C4D Loudspeaker not working with Dynamic objects Example of the nested C4D Loudspeaker not working with Dynamic objects](https://i.ytimg.com/vi/UrtNIP8-bhQ/maxresdefault.jpg)
The plane is flown with dynamics.
The first half of the video is with the loudspeaker object nested in the hierarchy. The second half i just keyframed the speaker to approximately where the sound should be coming from & you can hear this time it works?!
It's all just a wireframe render so you can see the speaker, & you have to excuse the flying
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